Gradient material along spline
If I simply set a LinearGradient as a diffuse in a material, that gradient repeats for each mesh added along the spline (basically one mesh between 2 points of the spline). I want one single gradient along the whole spline length.
asked Dec 05 '18 at 12:47 PM in Rendering
Alright here is one solution I just found :
See screenshots to figure it out easier.
answered Dec 06 '18 at 09:21 AM
I think, in case you want really smooth gradient from 1st to last spline mesh, the only way to do this - is use manually prepared set of material instances, and assign them one by one to spline meshes.
answered Dec 05 '18 at 01:06 PM
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