x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

HTML5 launch problem

the title says it all

Here are some of the yellow and red lines from the output window:

2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUtilesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex.uasset

2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUtilesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex.uasset

LogPhysics: Warning: Failed to cook TriMesh: /Game/Casino/Geometries/47835.polySurface3911. LogPhysics: Warning: Attempt to build physics data for /Game/Casino/Geometries/47835.polySurface3911:BodySetup_0 when we are unable to.

LogPhysics: Warning: Failed to cook TriMesh: /Game/Casino/Geometries/47858.Crystal4. LogPhysics: Warning: Attempt to build physics data for /Game/Casino/Geometries/47858.Crystal4:BodySetup_0 when we are unable to.

LogPlayLevel: Error: ERROR: Stage Failed. Missing receipt 'D:\UNREAL\Casino\Casino2\Binaries\HTML5\Casino2.target'. Check that this target has been built.

PackagingResults: Error: Launch failed! Missing UE4Game binary. You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline: UE4Game

thanks

Product Version: UE 4.21
Tags:
more ▼

asked Dec 05 '18 at 01:21 PM in Packaging & Deployment

avatar image

IvayloEGT
5 1 5

avatar image IvayloEGT Dec 05 '18 at 01:31 PM

Tried to package the project from FILE - package but got most of the same errors .

UATHelper: Packaging (HTML5): LogInit: Display: CookResults: Error: Couldn't save package, filename is too long: D:/UNREAL/Casino/Casino2/Saved/Cooked/HTML5/Casino2/Content/Casino/Textures/2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUtilesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex.uasset UATHelper: Packaging (HTML5): LogInit: Display: LogCook: Error: Couldn't save package, filename is too long :D:/UNREAL/Casino/Casino2/Saved/Cooked/HTML5/Casino2/Content/Casino/Textures/2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUtilesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex.uasset

UATHelper: Packaging (HTML5): LogInit: Display: LogSavePackage: Warning: /Game/Casino/Materials/Master/carbon imported Serialize:/Game/Casino/Textures/2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUtilesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex, but it was never saved as an export. UATHelper: Packaging (HTML5): LogInit: Display: LogSavePackage: Warning: /Game/Casino/Materials/Master/carbon imported Serialize:/Game/Casino/Textures/2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUtilesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex.2282413U377432UaUrealisticUcarbonUfiberUtextureUthatUti lesUseamlesslyUinUaUpatternaUveryUmodernUseamlessUtextureUforUbothUprintUandUwebUdesigns_2_2_Tex, but it was never saved as an export.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hey Ivaylo, your texture name is too long.

more ▼

answered Dec 06 '18 at 07:27 AM

avatar image

Sertac Ogan
1.5k 30 10 46

avatar image IvayloEGT Dec 06 '18 at 12:22 PM

Hi, yeah i've fixed it and then collided head on with a number of problems, i am managing to fix them one by one.. deleting temporary files, generating C++ code .. its so complicated. I am almost done with this as the project starts to load in the local host but in the end it spits out this error:

alt text

unreal3.png (101.9 kB)
avatar image IvayloEGT Dec 11 '18 at 02:20 PM

Ok this is driving me nuts. I rebuilt the project. It has 0 errors, its clean and neat and light. 150 mb opposite to 500 mb on my first try. And i am stuck. After i package html5 for shipping and try it with the local host it just says 404 not found. And in the console not serving

I deleted .vs, binaries, build, intermediate, saved folders. Generated visual studio files from the uproject file in the explorer. Added c++ code to my empty(as in started empty) blueprint project. And dont know what to do now. I unckecked the .pak file export. tried with compression and without. What else can i check?

avatar image IvayloEGT Dec 12 '18 at 07:22 AM

Still struggling.. one time i was packaging for html 5 visual studio opened up and was doing checks and compiling and stuff for like 10-15 minutes. The other times it didnt open up.. i dont get any errors while packaging.. now i am checking emscripten .. should i install the sdk? should i install python?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question