Failed to open descriptor file using Android

So as question suggest, I’m trying to make working build on Oculus GO. After installing it on device all i can see is this error:
“Failed to open descriptor file …/…/…/MyProject/MyProject.uproject”

I’m using UE 4.20 form GitHub Oculus branch, installed AndroidWorks form engine extras directory and build is finishing just fine. I’ve tried installing by exe file in Binaries/Android directory and by ADB with same result.

I was searching for some possible answers but every one of them is refering to WindowsNoEditor/Engine/Binaries/Win32 or Win64 directories where there is nothing similar (or i just can’t find it) in Andorid.

The project itself is VR template with added empty c++ class. If there is any more information required just let me know.