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Unreal FVector conflicts With MAC FVector

I don't know why Unreal and MAC conflict with each other. I don't use FVector anywhere in my code. Worked perfectly in Unreal engine 20 and lower.

heres a link to the error log : https://www.dropbox.com/s/91cj25v3tn2l6vi/MAC_Unreal%20bug.txt?dl=0

Product Version: UE 4.21
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asked Dec 06 '18 at 11:24 AM in C++ Programming

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CrossFireHeart
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avatar image Firefly74 Dec 06 '18 at 03:22 PM

funny, looks like none of them use a namespace

"Worked perfectly in Unreal engine 20 and lower" are you sure it's not because the osx sdk used in the pluggin changed ? ( 10.14 is quite recent )

avatar image CrossFireHeart Dec 06 '18 at 05:46 PM

Well your right... Just need to figure out how to deal with this

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1 answer: sort voted first

Thats quite interesting, raport a bug:

https://www.unrealengine.com/en-US/support/report-a-bug

They usually reponce with email, forward what they gonna tell you as this might be potentially serious issue

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answered Dec 06 '18 at 08:50 PM

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Shadowriver
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