Using Vive Tracker as nDisplay Camera
Is there a way to use a Vive tracker Position and Rotation for the Camera of a nDisplay Setup?
I know i can connect trackers via VRPN so is there a way to read the Vive Tracker data from SteamVR and somehow convert it into an VRPN Device?
asked Dec 06 '18 at 05:16 PM in Using UE4
You would need to setup a VRPN server that uses SteamVR/OpenVR without a HMD. There are a few different blogs/articles out there on how to do this. Once you've got a VRPN server broadcasting the tracker info then UE4 should be able to connect with it. Then you'd just set up a config file that has a node using your tracker and a camera attached to that node.
I haven't set up the exact same thing as you, but I have previously put together an OpenVR VRPN server and am currently setting up nDisplay for a few different cluster systems.
answered Jan 03 '19 at 01:58 AM
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