How do i organize and group objects and their blueprints?
Hi, lets say i have 2 objects. I want to be able to rotate both of them as a group with key input. This i managed to do with the help of you guys. But the next thing i want to do is to be able to hide half of the object, but to be still be able to rotate the whole group even when the one half is hidden.. so when i unhide it (i want this to be a toggle to hide and unhide) so it is in place when it is unhidden. Because it was my first project and i imported the scene trough datasmith from 3ds max it was not really optimized and the 2 objects im talking about were made of 150 objects. So i selected them all and made e blueprint which kind of made it one single object. In blueprint mode i could select all the sub-objects buuuut i really dont know how to organize the objects and the blueprints. Any help will be greatly appreciated.
asked Dec 07 '18 at 06:20 AM in Blueprint Scripting
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