x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

AnswerHub Maintenance

Background maintenance is scheduled to occur between 9 - 11am EDT on Tuesday, May 21. Site operation may be slower than normal during this time and a brief interruption in operation may be observed

Should I create armor as different models?

I am starting to create an RPG game that will have many different sets of armor for the player to buy and use. before I finish modelling the character, I was wondering if it would be better to create armor as separate models (and attach it to the player via sockets), or if it would be smarter to make different character models with the armor already attached and rigged.

any advice on the best way to make armor? thanks!

Product Version: UE 4.20
Tags:
more ▼

asked Dec 07 '18 at 03:20 PM in Everything Else

avatar image

UnoCoder
1

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

You can make separate armor pieces (or whole armor sets) that are rigged to the same skeleton as your character. Then you can just add/switch them whenever you want, using the Set Master Pose Component. 'Target' will be your armor piece and 'New Master Bone Component' will be your character mesh component.

This way you can make e.g. a base character model without any armor, then attach armor pieces to it. This allows to easily switch different armor sets (or individual armor pieces) on your character, while having one base character model.

Here is some additional help: https://www.youtube.com/watch?v=zbssnpR_SAQ

more ▼

answered Dec 08 '18 at 12:22 PM

avatar image

Slavq
2k 154 153 206

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question