[Request] please bring back ActorX
Probably this is a silly question but personally, i used ActorX (with 3dsmax) to bring my SkeletalMeshes and Animations to UDK. For some reason FBX is not good for me to bring SkeletalMeshes and Anims. I know Rocket doesnt support PSK and PSA's but it will be a great help if you provide the old ActorX support for UE4.
asked Mar 11 '14 at 04:09 AM in Everything Else
ue4-archive ♦♦ STAFF
Are you having any specific issues when you are importing FBX? Is there something you are trying to do that is giving you some trouble?
Sorry, we will not be adding back in ActorX. If you are able to provide an FBX or MAX file I can help you debug what is going on.
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