Emissive material jitter on moving object
When I add any object to movable pawn with emissive color, it starts to jitter on movement. Rotating camera looks like this:
The screenshot is from the default ThirtPerson project. Only thing I did is attached sphere object to the character with a following material:
If I disable motion blur, jitter becomes much less, but still noticeable.
Ok, the problem was in the TAA, changing it to FXAA removed the issue (still, I needed to lower the blur amount).
answered Dec 08 '18 at 09:01 AM
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