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Emissive material jitter on moving object


When I add any object to movable pawn with emissive color, it starts to jitter on movement. Rotating camera looks like this: alt text

The screenshot is from the default ThirtPerson project. Only thing I did is attached sphere object to the character with a following material: alt text

If I disable motion blur, jitter becomes much less, but still noticeable.

Product Version: UE 4.21
jitter.png (454.1 kB)
material.png (93.0 kB)
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asked Dec 08 '18 at 05:54 AM in Rendering

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Ok, the problem was in the TAA, changing it to FXAA removed the issue (still, I needed to lower the blur amount).

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answered Dec 08 '18 at 09:01 AM

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