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How to make rotator?


I was simply wondering how do I make a rotator in C++? I really just want to make a rotator with zero-values, just with a predefined yaw-value.

Thanks in advance! :)


Product Version: UE 4.21
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asked Dec 08 '18 at 09:03 AM in C++ Programming

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FRotator is (pitch, yaw, roll). the 3 are just floats. (In the editor they're Roll, Pich, Yaw, to match X, Y, Z from Vector.)

 FRotator NewRotator = FRotator::ZeroRotator; // starts with everything as 0.0f
 NewRotator.Yaw = 10.0f; // new value of 10.0f

or could just set it somewhere as FRotator(0.0f, 10.0f, 0.0f)

which gives it a yaw of 10.0f

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answered Dec 09 '18 at 01:46 AM

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avatar image Steferich Dec 09 '18 at 04:59 PM

Aah thanks, so helpful! :)

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