[4.21] Landscape not part of global distancefield
Since 4.21 I found that the landscape isn't included in the global distance field, but it was in 4.20 and 4.18. I'm unsure if its a bug or something on my end, I took screenshots from 4.21 and 4.20, both built with the blank template setup exactly the same with distance fields enabled & bAffectdistancefield lighting enabled on both terrains.
Before submitting a bug submission I wanted to check if others had this problem as well? I at first thought the distance to nearest surface material node was broken but on further inspection this is what I found.
asked Dec 08 '18 at 06:47 PM in Rendering
Same with me.. :0 4.20.3 works, 4.21.2 doesn't. Reminds me why I never should work on the latest version..
answered Feb 03 '19 at 12:02 PM
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