Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to detect drag if pressed a UMG button?

Hi, I was working on a android game, I wanted to create a drag and drop functionality. On overridable functions, I used on mouse button down (use mouse for touch is enabled in project settings), then detect drag if pressed, here instead of using any keyboard or mouse key events I want to use touch event on a button, but how to do that? how can I put the button pressed event into the detect drag if pressed blueprint?

Please help me if anyone can, thanks in advance.

Product Version: Not Selected
more ▼

asked Dec 09 '18 at 10:54 AM in Blueprint Scripting

avatar image

11 3 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question