Can you get the velocity from the hit data of chunks from a destructible mesh?
I am making a sound system based on destructible meshes.
I can currently get the hit data of the mesh after it fractures. However. the velocity of the hits is not in the hit data after the object fractures. Just for reference I want this data so I can make different velocities have different sounds and volumes etc. This is so the chunks will react dynamically based on what they are doing and how fast they are etc.
Any help would be greatly appreciated.
asked Dec 09 '18 at 02:52 PM in Blueprint Scripting
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