Texture problems with FBX Import
Hi, i have problems with the textures of importing .fbx model. This looks like in cinema 4d: After importing the fbx from cinema to unreal it looks like: So, anyone knows what are the reason for that strange texture mapping??? I exported the fbx with version 2010. Btw: Here is the original fbx file: www.avalon-pwi.de/downloads/test.zip
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So i solved it and its not a problem of unreal. It was a problem in cinema 4d witt bad positioning the UV polygons.
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