Is it possible to make a Physics 0g ax throw for VR?

Hi Im trying to make some nice throwing physics for a vr game I am making. in the title I’ll call it an ax throw since that give the correct imagery. frisbees, shurikens, toy spinning tops, gyroscopes would be similar as well.

I need something like an angular motor to turn the ax so that the rotation axis it spins around is perpendicular to the direction of motion.

as it stands with a normal vr throw the thing wobbles too much.

if anyone could point me in the right direction i’d appreciate it.

If the object is simulating physics you can disable gravity.

Then all you have to do is set it to have no angular dampening and set it spinning on the correct axis.