Rotating Actor by Z-axis doesn't work
I am trying to rotate a character by Z-axis. The blueprint works for X and Y axises. However I won't work for Z no matter what. And I need to make the character to turn 45 degrees for my game.
Instead of Set Actor Rotation, use Set Control Rotation that you can access via the Player Controller or you might try Add Actor Rotation instead...
credit: Tuerer, aNorthStar
answered Dec 11 '18 at 09:49 AM
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