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Rotating Actor by Z-axis doesn't work

I am trying to rotate a character by Z-axis. The blueprint works for X and Y axises. However I won't work for Z no matter what. And I need to make the character to turn 45 degrees for my game.

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Product Version: UE 4.19
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asked Dec 10 '18 at 05:35 AM in Blueprint Scripting

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Vodka Industries
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avatar image Tuerer Dec 10 '18 at 06:29 AM

Instead of Set Actor Rotation, try using Set Control Rotation that you can access via the Player Controller.

avatar image aNorthStar Dec 10 '18 at 08:42 AM

agree with Tuerer... or you might try Add Actor Rotation instead...

it depends a bit on how your character is set up, your control rotation might be overriding any attempts to manually set your rotation.

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Instead of Set Actor Rotation, use Set Control Rotation that you can access via the Player Controller or you might try Add Actor Rotation instead...

credit: Tuerer, aNorthStar

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answered Dec 11 '18 at 09:49 AM

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Vodka Industries
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