Rotating Actor by Z-axis doesn't work

I am trying to rotate a character by Z-axis.
The blueprint works for X and Y axises. However I won’t work for Z no matter what. And I need to make the character to turn 45 degrees for my game.

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Instead of Set Actor Rotation, try using Set Control Rotation that you can access via the Player Controller.

agree with Tuerer… or you might try Add Actor Rotation instead…

it depends a bit on how your character is set up, your control rotation might be overriding any attempts to manually set your rotation.

Instead of Set Actor Rotation, use Set Control Rotation that you can access via the Player Controller or you might try Add Actor Rotation instead…

credit: Tuerer, aNorthStar