Destructible Actor with Constraint won't Break
I have a construction barrier that I want to be breakable after a certain amount of damage but it also has a hinge so if it falls over it folds up. Without a physics constraint both halves break fine but if I add a constraint to either part they no longer break. I think it might be one of those bugs that Epic doesn't have the time for but it might be a setting somewhere.
asked Dec 11 '18 at 03:05 AM in Using UE4
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