error C4668: "__cplusplus" not defined
after updating UE to 4.21 and Visual Studio 2017 to 15.9.3 i got this error: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\corecrt.h(212): error C4668: "__cplusplus" not defined...
anyone know how solve this?
asked Dec 11 '18 at 04:56 PM in Using UE4
As noted above, Windows SDK 10.17134.0 has a bug.
I've added a hack fix into our VCToolChain to work around it for now by not erroring on C4668
add PublicDefinitions.Add("_CRT_HAS_CXX17=0") in build.cs will fix this
answered Jul 23 '19 at 06:23 AM
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