error C4668: "__cplusplus" not defined
after updating UE to 4.21 and Visual Studio 2017 to 15.9.3 i got this error: C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\corecrt.h(212): error C4668: "__cplusplus" not defined...
anyone know how solve this?
asked Dec 11 '18 at 04:56 PM in Using UE4
As noted above, Windows SDK 10.17134.0 has a bug.
I've added a hack fix into our VCToolChain to work around it for now by not erroring on C4668
Follow this question
Once you sign in you will be able to subscribe for any updates here