OBJ Import failed - Ran out of memory

Hey there,
I try to import an OBJ File from a Matterport Scan. It’s working with smaller ones - but with a larger Scan (a Hotel) it’s always crashing on import.
In the crash logs i found: Fatal error: [File:D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 200] Ran out of memory allocating 67108864 bytes with alignment 0

Workstation got 24GB memory, only Unreal Studio running at the time of the crash.

anything I can do here to get the Model imported?

thx, bye from Austria
Andreas Schnederle-Wagner

1 Like

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks