Map crashes, log file is different every time can't narrow it down

Hello, now first of, I know that I can’t guarantee that what I make a year ago will be even remotely openable in the future, I’ve agreed to that, but why did out of my 30 or so old maps, the second map I care the most about had to end up randomly broken today :smiley:

Anyhow, I would hugely appreciate any help in recovering it.

I’ve crashed it 3 times just now, the error reporter said my thing is

LoginId:60a48f5f4bbd7756870d51b5612b8ae4
EpicAccountId:a153dfd02771448982730a26fb5edc2f

I assume that’s how the error is loged somewhere, but just in case, I’m also attaching logs from 2 crashes.

My only guess so far is that one of my HDRI textures “Parkling Lot” is somehow causing it, because I once saw it crash after it tried to Finalize The load on that one, but the next crash happened on something else.

link text
link text

…Not sure this is the right section, this isn’t a bug with Unreal…

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Thanks

Thanks, but like, I don’t think this is a bug in the actual editor, it’s just some asset I’ve made that crashes my map. My only issue is that I can’t find out which one is it.

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Thanks, but like, I don’t think this is a bug in the actual editor, it’s just some asset I’ve made that crashes my map. My only issue is that I can’t find out which one is it.