Spawn Objects that drop down and move forward some?
I want to make a simple game but I am struggling to figure out how to create a blueprint script to spawn an object in a tube, have it fall down slightly then push foward slightly as well.
Basically, the tube will spawn objects inside of it kinda like a machine, those will fall down and foward and this will repeat itself endlessly but I also need to make sure the objects are sort of lose and push around when they bump into each other.
Can someone help me with this or point me in the right direction? I am trying to figure it out and look for something like this on youtube but not having much luck.
Here's a picture of the machine that I created in blender just to show you what I am trying to do this with and the box objects will be falling and moving forward out of it:
asked Dec 12 '18 at 12:45 AM in Blueprint Scripting
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