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Unable to select child actor in Scene Outliner

Whenever I select a child actor of another actor in the Scene Outliner it causes the parent actor to be selected. Is it possible to update the public variables of the child actor? If so, how do I select it?

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asked Aug 19 '14 at 02:10 AM in Using UE4

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Jeremy McKeown
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avatar image Ben Halliday STAFF Aug 19 '14 at 04:00 PM

Hey Jeremy,

I'm not seeing this behavior. Which version of the engine are you using? What types of Actors does this happen with?

avatar image Jeremy McKeown Aug 20 '14 at 03:13 AM

alt text

Here is a gif showing me select four children of a parent actor in the Scene Outliner. Each time it automatically selects the parent actor. The details panel never displays the parent actor from the moment I first click a child, and does not change or flicker between details.

I am using version 4.4.0, but I first dealt with this back in 4.2.

This current issue is occurring with my character actor (MyCharacter from the top-down C++ project). Every actor that I've tried children with have been Character actors.

Sorry about the poor image quality, image optimizations to fit size constraints ate it. =]

avatar image Ben Halliday STAFF Aug 20 '14 at 03:54 PM

Ah, is this only happening during Simulate or Play?

avatar image Jeremy McKeown Aug 22 '14 at 01:30 AM

Yes, it happens in both simulate and play.

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Hey Jeremy,

Okay, I see the same behavior. I'll enter a feature request to enable selecting the Child Actor of a Blueprint instance in the Scene Outliner for Details panel editing during Play and Simulate. For now, you can make any changes to the Child Actor inside the Blueprint Components tab during Play and Simulate, and Save if you want to keep the changes made.

Hope that helps!

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answered Aug 22 '14 at 05:48 PM

avatar image Jeremy McKeown Sep 04 '14 at 02:00 PM

Thanks! By the way, it seems like the gif was helpful in expressing this issue. If you could relieve the size constants on authentic gif files then I would improve the likelyhood of me doing it again. As of now, it took about half an hour to get the right size and quality reductions to meet the size limitation. Thanks!

avatar image Ben Halliday STAFF Sep 04 '14 at 10:16 PM

I'll see if we can adjust the limitation. Thanks for the feedback!

avatar image Ben Halliday STAFF Sep 08 '14 at 07:36 PM

Just wanted to update you that our file size limit has been increased to 5MB. Hope that makes it easier next time!

avatar image Nick Whiting STAFF Sep 11 '14 at 01:06 AM

An update on this: it will be a while before we're able to add this feature. Currently, Child Actor Components don't have instance properties. We need to add functionality to create a new, derived version of the Actor you specify, and then allow you to edit that template. We'll keep it under advisement if we add that functionality. Thanks!

avatar image Jeremy McKeown Sep 11 '14 at 03:13 AM

Thanks for the update!

avatar image Jeremy McKeown Sep 11 '14 at 03:14 AM

I see that this will not be fixed for awhile so I'm attempting to use the workaround you specified. However, I do not see any way of modifying instance variables within the components tab in play and simulate. Are you referring only to the properties of the actor components? I'm actually looking to modify variables defined within my blueprint graph.

avatar image Ben Halliday STAFF Sep 11 '14 at 06:43 PM

Correct, the Event Graph and variables can't be adjusted during Simulation or PIE, only component details.

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