Logic is not working in package.
In my blueprint script, I am spawning static meshes on bone locations of a Skeletal mesh when the animation finishes. In another script picking up static mesh and placing on certain locations sequentially like a assembly. Every thing is working perfectly when I play it from my project. However as soon as I make build/Package of it, spawning behavior gets changed and meshes start to spawn on totally different location and sequence of the assembly gets stuck. I have tried all the settings for packaging the build Dev/Shipping/Client Shipping but no change. Please Help.
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