Unreal Studio Product Viewer Touch Controller Won't Zoom In
I am using Android, a Note8 to be specific. The pinch to zoom feature is not working as expected. I tried this with both 4.20 and 4.21 with the same results.
The steps to replicate are:
1) Create new project using Product Viewer Template (Unreal Studio) 2) Prep project to be built for Android 3) Build project to Android device 4) Attempt to Zoom In and Out
Expected Result: The camera dolly moves in and out as zoom would be expected to do
Actual Result: The camera zooms out, but never in.
Included below is the default Blueprint used to execute this input.
Thanks in advance for any assistance here!
asked Dec 13 '18 at 04:24 PM in Blueprint Scripting
I found the solution and ProducViewer_Touch_Pawn in the zoom section, you have to put the inputAxis Pinch, (if you have not created it, create it) and then in project settings -> Input and in the Mobile section, give the Enable Gesture Recognizer option
answered Jul 11 '19 at 12:01 PM
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