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Changing Widget Text during Animation

I am doing a simple animation of text using the timeline in the Widget Blueprint. At the moment it just does simple stuff like change colors, rotate a little bit and fade away. My question is if there is a way to update/change the text of the Text Box I am animating during the animation. I thought of using another text box with its own animation and just make fade away at the same time the other one appears.

Product Version: UE 4.20
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asked Dec 13 '18 at 10:45 PM in Blueprint Scripting

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MCamarillo
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You would have to do it in the umg graph using custom logic, currently there's no way to animate the text content of a text widget.

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answered Dec 15 '18 at 03:38 PM

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Evigmae
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