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使用世界构成是否可以知道当前是否有完全加载完成

最近工程准备从关卡流转换成世界构成 但是原本因为是代码加载所以可以控制加载UI的显示和隐藏时机 现在换成世界构成后想知道有没有什么接口或通知可以知道玩家已经完成了周围子地图的加载?或者说可否知道当前是否正在有子地图进行加载中

Product Version: UE 4.21
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asked Dec 15 '18 at 04:23 AM in Using UE4

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luluzc
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