How can I use custom cursors with UMG?
No custom cursor support in UMG yet
Anyone got any alternatives to get a custom cursor ontop of UMG graphics?
I’m also interested, it’s an important functionality.
You can create a custom cursor but unfortunately not in UMG yet. Hopefully this will help.
A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums,Create_Buttons%26_Draw_Materials
Also, this may help too.
Even if you don’t want to use c++, it is possible in canvas. I am just unable to find a link to that code anywhere but hopefully this will help with at least understanding how it functions.
Hopefully this link helps you specifically.