Custom cursor with UMG?

How can I use custom cursors with UMG?

No custom cursor support in UMG yet :slight_smile:

Anyone got any alternatives to get a custom cursor ontop of UMG graphics?

I’m also interested, it’s an important functionality.

You can create a custom cursor but unfortunately not in UMG yet. Hopefully this will help.

A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums,Create_Buttons%26_Draw_Materials

Also, this may help too.

Even if you don’t want to use c++, it is possible in canvas. I am just unable to find a link to that code anywhere but hopefully this will help with at least understanding how it functions.

Hopefully this link helps you specifically.