AI not moving

I’ve been trying to create an AI that moves to the player and performs an action,

I’ve checked to make sure I have a nav mesh and the AI tree is firing correctly.
However the AI only rotates to face the waypoint marker, and doesn’t make any attempt to move.

Attached are screenshots of what occurs.

In my search for trying to solve this all pointed to the nav mesh not being in the scene (screenshot) or Auto Possess AI not being set correctly. Both of these have been set.