x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

AI not moving

https://imgur.com/a/qQjW2eH

I've been trying to create an AI that moves to the player and performs an action,

I've checked to make sure I have a nav mesh and the AI tree is firing correctly. However the AI only rotates to face the waypoint marker, and doesn't make any attempt to move.

Attached are screenshots of what occurs.

In my search for trying to solve this all pointed to the nav mesh not being in the scene (screenshot) or Auto Possess AI not being set correctly. Both of these have been set.

Product Version: UE 4.20
Tags:
more ▼

asked Dec 15 '18 at 09:30 PM in Blueprint Scripting

avatar image

Feng Meow
1

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question