Problem to define a variable on actor after spawn
I got some problem with my character blueprint. First I have a MoneyBag blueprint with an int variable which is exposed on spawn, editable and replicated.
When I spawn my MoneyBag blueprint inside my character blueprint I set his variable from an object variable of my character but the MoneyBag variable don't get the value.
But the printed string and the spawn actor got 0.
Do you have any idea how to fix it?
asked Dec 15 '18 at 10:33 PM in Blueprint Scripting
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