How Disable Nav Mesh?
Working on a sub-puzzle where the player has to destroy braziers to stop the bad guys from attacking. I want them frozen in place. See pic. As the player destroys more of the braziers I want to "turn-off" the related Nav Mesh. I cannot figure out how to do this. I've tried "destroy actor, toggle visibility" etc but no joy. I guess I need a method to stop the mesh working.
asked Dec 16 '18 at 09:40 AM in Blueprint Scripting
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