Cast fails seemingly random
so, i am setting up an inventory system for a Third Person RPG and along with this, a weapon swap from secondary weapons to primary weapon and vice versa. The code in the picture seems to work fine until a certain point. After around 20 consecutive weapon swaps one of the casts to "base weapon" suddenly fails.
Has anyone any idea what i am doing wrong?
asked Dec 16 '18 at 12:01 PM in Blueprint Scripting
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