Variables over Blueprints?
Hey guys, one question: I have a project with 2 Levels / Maps. So in the first level is a menu. The second level an example map. So in the menu, I`ve got a basic blueprint which sets one boolean variable. I wanna read this variable in the level blueprint of the second level. So in basic:
[My Blueprint] SET mybool (checked) [Level Blueprint (second Level)] GET mybool -> do something with it.
Sorry if its complicated :)
asked Aug 19 '14 at 11:45 AM in Blueprint Scripting
answered Aug 19 '14 at 11:50 AM
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