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Variables over Blueprints?

Hey guys, one question: I have a project with 2 Levels / Maps. So in the first level is a menu. The second level an example map. So in the menu, I`ve got a basic blueprint which sets one boolean variable. I wanna read this variable in the level blueprint of the second level. So in basic:

[My Blueprint] SET mybool (checked) [Level Blueprint (second Level)] GET mybool -> do something with it.

Sorry if its complicated :)

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asked Aug 19 '14 at 11:45 AM in Blueprint Scripting

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answered Aug 19 '14 at 11:50 AM

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avatar image iUltimateLP Aug 19 '14 at 11:55 AM

Thats C++, i need it in blueprints, if its possible..

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