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Is there a way to set resolution at launch based on monitor resolution?

Question in the title. Essentially, when I launch my game on different monitors with vary resolutions, I get some weird results. It's from the fact that I have hardcoded my resolution. Is there any way that I can make the launch resolution adapt on launch?


Product Version: UE 4.19
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asked Dec 17 '18 at 04:41 PM in Packaging & Deployment

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Hello, doing something similar to this will work you can mess around with it a bit to get more user input alt text

hope this helps Katuta

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answered Dec 17 '18 at 05:31 PM

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avatar image Chibey Dec 17 '18 at 05:37 PM

Thank you! I think this is exactly what I need!

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