Is there a way to set resolution at launch based on monitor resolution?
Question in the title. Essentially, when I launch my game on different monitors with vary resolutions, I get some weird results. It's from the fact that I have hardcoded my resolution. Is there any way that I can make the launch resolution adapt on launch?
asked Dec 17 '18 at 04:41 PM in Packaging & Deployment
Hello, doing something similar to this will work you can mess around with it a bit to get more user input
hope this helps Katuta
answered Dec 17 '18 at 05:31 PM
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