Hi there,
We would like to have some help in investigating the following problem.
Steps to reproduce:
1)create IOS project
2)in the level bp’s beginplay call “Execute console command” node with “HighResShot 1 0 0 0 0 0 1 1” command, add a second of delay and loop it for at least 60 iterations. (E.g. the HighResShot is called at least 60 times, with 1 second delay between each call).
- run the app and wait for a minute
Results:
IOS app crashes after taking ~60 screenshots using “HighResShot 1 0 0 0 0 0 1 1” console command
Expected Results:
IOS app doesn’t crash after taking 125 screenshots using “HighResShot 1 0 0 0 0 0 1 1” console command
Kind regards,
A.