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Incompatible or missing module

I want package server on ubuntu18.04, clang version 5.0.0.

1) package command:

UnrealEngine/Engine/Build/BatchFiles/RunUAT.sh -noP4 -platform=Linux -clientconfig=Development -serverconfig=Development -cook -build -compressed -stage -package -pak -compile -map=ThirdPersonExampleMap -server -noclient -serverplatform=Linux -nocompileeditor -unversionedcookedcontent -createreleaseversion=1.0.0 -stagingdirectory=/home/package

the latest , some error:

LogInit: Warning: Incompatible or missing module: RAN_Conqueror

LogInit: Warning: Incompatible or missing module: OceanPlugin

LogInit: Warning: Incompatible or missing module: AkAudio

LogInit: Warning: Incompatible or missing module: AudiokineticTools

LogInit: Warning: Incompatible or missing module: GCFSM

LogInit: Warning: Incompatible or missing module: GCFSMEditor

2) I try use UE4Editor open my project. (./UE4Editor /ex1/ue4/game/RAN_Conqueror.uproject)

LogLinux: Warning: MessageBox: The following modules are missing or built with a different engine version:

RAN_Conqueror

OceanPlugin

AkAudio

AudiokineticTools

GCFSM

GCFSMEditor

Would you like to rebuild them now?: Missing RAN_Conqueror Modules: No is implied.

3) these are my project plugin. why no compile?? How to compiler this plugin???

Product Version: UE 4.20
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asked Dec 18 '18 at 02:43 PM in Linux

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kisondu
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2 answers: sort voted first

remove -nocompileeditor from the command.

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answered Dec 21 '18 at 09:09 AM

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kisondu
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Hi, I think that 4.20 already includes clang built in so you do not need to specify it.

Apart from that your command seems to be incomplete. You are missing the actual operation that needs to be run. Try something like this:

 UnrealEngine/Engine/Build/BatchFiles/RunUAT.sh -ScriptsForProject=$(pwd)/Project.uproject BuildCookRun -project=$(pwd)/Project.uproject -noP4 -clientconfig=Development -serverconfig=Development -utf8output -platform=Linux -server -serverplatform=Linux -targetplatform=Linux -build -cook -allmaps -compressed -stage -pak -archive -unversionedcookedcontent -archivedirectory="/home/package/Project/"

(Pointing to the correct uproject file obvisously and possibly skipping the client parts :))

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answered Dec 19 '18 at 03:27 PM

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aknarts
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avatar image kisondu Dec 21 '18 at 09:07 AM

@aknarts, thanks for you response. you are friendly.

I forget to paste the uproject file when post my issue.

remove -nocompileeditor from the command, it's is my solution.

now, I packing successfully in Linux.

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