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Configure unreal to vs code

I'm trying to code using vs code as IDE. However, Unreal engine modules are not being found. alt text

I've looked up c_cpp_properties.json file that describes project's configurations.

     "configurations": [
             "name": "Linux",
             "includePath": [
             "defines": [],
             "compilerPath": "/usr/bin/clang",
             "cStandard": "c11",
             "cppStandard": "c++17",
             "intelliSenseMode": "clang-x64"
     "version": 4

includePath should be variable? My doubt is: is really only that? And what path should I point to to vscode be able to find unreal modules?
My OS is Ubuntu 16.04

Edit: According to timsev7n`s comment, msbuild was missing. I installed it from here, but this issue remains. The question now is: how can I link vccode against msbuild?

Product Version: UE 4.18
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asked Dec 18 '18 at 01:52 PM in C++ Programming

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avatar image timsev7n Dec 18 '18 at 07:31 PM

Make sure you have c++, c#, vscode-epics and Unreal Engine 4 Snippets from the extensions section in VSCode. Win8SDK might be needed also.

My VSCode works fine beside the fact it has false errors due to some missing headers it can't find or something..and some syntax highlighting is missing (which I am fussy about huehuehue) other than that it compiles and #includes just fine.

EDIT: Thinking about needing Wind8SDK - Do you have VS15 or 17 with the necessary SDK's etc? If not, download visual studio build tools. That will allow you to download all the SDK's you need without downloading VS-Studio.

Epic show what you need here https://docs.unrealengine.com/en-us/Programming/Development/VisualStudioSetup#optionsforanewvisualstudioinstallation

If you do have VS_Studio, open build tools and click the 'modify' button and you will see the same thing.

avatar image UpliftingBruno Dec 19 '18 at 04:11 PM

I'm on Ubuntu 16.04

avatar image UpliftingBruno Dec 19 '18 at 08:05 PM

I succeeded installed msbuild on mine Ubuntu machine. How can I link vccode against msbuild?

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