Strange behavior of Arrow Component
I’ve got a bigger problem with my Shooting blueprint. The blueprint allows me to Shoot a projectile in a 2-Dimensional room to the location of my mouse curser widget. It works fine besides for one little thing. The Arrow Component on my Character have a little false angle, so the projectiles are not hitting the middle of my Curser. The Error angle is “not to big” but it would be nicer if it's 100% accurate. In the Images you can see the problem pretty well. Unfortunately, I can’t explain myself why my Arrow Component acting like that.
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