Need help to combine face and body's motion data inot UE
Hi everyone. When I read the topic about FaceAR Sample in there: https://docs.unrealengine.com/en-us/Platforms/AR/HandheldAR/FaceARSample.
I am have a model with full skeleton of face and body.
I want to take different types of mocap data and assign them to the same my model within UE4 4.20.
I will transfer mocap data of body by Optitrack system and transfer mocap data of face by iPhone X.
I want to show the body and face can motion in real-time in my model but I am feeling on down the road. I am stuck at there !!! I need your advice for my problems:
Especial, how to create correct face animation/skeleton? What is the main Blueprint which we can focus for tracking face via iPhone X?
So can you give me more useful information to transfer motion from iPhone X to UE4 .
Thank you so much.
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