UE 4.10.4
the error message in that comes up is:
Running C:/Program Files/Epic Games/UE_4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project=“C:/Users//Documents/Unreal Projects/unreal/MyProject/MyProject.uproject” -rocket -editorrecompile -progress -noubtmakefiles -2015
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “C:/Users//Documents/Unreal Projects/unreal/MyProject/MyProject.uproject” "C:\Users\Documents\Unreal
Projects\unreal\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\UnrealHeaderTool.manifest" -LogCmds=“loginit warning, logexit warning, logdatabase error” -rocket -installed
Reflection code generated for MyProjectEditor in 27.4064873 seconds
@progress pop
Performing 7 actions (4 in parallel)
[2/7] Resource PCLaunch.rc
[3/7] Resource ModuleVersionResource.rc.inl
PCH.MyProject.h.cpp
C:\Program Files\Epic Games\UE_4.10\Engine\Source\Runtime\Launch\Resources\Windows\PCLaunch.rc(10) : fatal error RC1015: cannot open include file ‘windows.h’.
C:\Program Files\Epic Games\UE_4.10\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3) : fatal error RC1015: cannot open include file ‘windows.h’.
C:\Program Files\Epic Games\UE_4.10\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(5): fatal error C1083: Cannot open include file: ‘new’: No such file or directory
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: C:\Users\Documents\Unreal Projects\unreal\MyProject\Binaries\Win64\UE4Editor-MyProject.dll
Total build time: 53.20 seconds