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Camera Problem! Trying to get LMB free orbit, RMB turns pawn too

I'm trying to emulate WoW camera controls, where LMB-drag orbits the camera (without affecting the character at all) while RMB-drag orbits the camera AND turns the character (yaw only) in the camera direction.

Setup is close to Third-Person starting. Heirarchy is Pawn>Capsule>SpringArm>Camera. Pawn has all "use controller rotation" options OFF. SpringArm has all Camera Settings ON. My current BP has RMB working great, but for the life of me I cannot manage the LMB, free orbit functionality.

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Product Version: UE 4.20
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asked Dec 20 '18 at 11:27 PM in Blueprint Scripting

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patternfall2
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