Automatic typing text - Is it possible?
Hello. I'm in the process of making a game (much like everyone else here) and I'm stuck on one problem: How can I make automatically typing text via blueprints? Think for example a sci-fi movie where text appears letter by letter for a location or person, or in Legend of Zelda when talking with an NPC, text appears letter by letter. Could this be done with blueprint? If so, how?
asked Aug 19 '14 at 05:09 PM in Blueprint Scripting
This should be very easy. Simply use the "Get character array from string" node to break your desired input string into separate letters. Then use a simple loop with a delay to get each item from that array and append it to a new "currentstring" value. After every update, do "set text" on your render to text component to update the text with the new "currentstring".
answered Aug 19 '14 at 05:22 PM
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