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How to stop animation and sound on movement

Hi gyus, so I'm making Emotes for my game and I need it so if the player moves at all it cancels the Animation and the Sound, does anyone know how to do this?

Here is my code in ThirdPersonCharacter for the emote: alt text

I also need it so once the B key is pressed you can't press it again until you move. Without this you can spam the key and the sound goes crazy.

Thanks everyone!

P.S. The emote and sound loops, the sound is playing a cue

Product Version: UE 4.21
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asked Dec 22 '18 at 11:26 PM in Blueprint Scripting

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ImBattleDash
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