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Shipping a game with built-in integration of other programming language

My game uses it's own integration of other programming language within it's source code, this integration does not affect engine source code. I am not going to distribute that integration standalone from game. Due to the 1(A)f of EULA, do I have to release source codes of this integration for every UE4 licensee?

Product Version: UE 4.21
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asked Dec 22 '18 at 11:25 PM in Legal & Licensing

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Raduser
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No. 1(A)f doesn't require you to release the integration, but if you do, you must comply with 1(A)f, including by releasing source code for free.

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answered Dec 31 '18 at 05:17 PM

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SonsOfKorhal STAFF
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