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Error when trying to cook for windows

Hi, so recently my project had been working fine, until I attempted to change the title of the project. Ever since Ive been getting this error when trying to cook for windows. Previously when Ive had problems with the Project.Target file it could be resolved by just deleting it and allowing the project to make a new one. Doesnt appear to be the case this time. Please help.

 LogSlate: Took 0.100584 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
 LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (48.656 sec). This should never happen. Something is wrong with the timer delegate!
 UATHelper: Cooking (Windows): Parsing command line: BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Akronus/Documents/Unreal Projects/Fade4.12/Fade4.12.uproject" -cook -skipstage -ue4exe=UE4Editor-Cmd.exe -targetplatform=Win64 -utf8output
 UATHelper: Cooking (Windows): Setting up ProjectParams for C:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Fade4.12.uproject
 UATHelper: Cooking (Windows): While compiling C:\Users\Akronus\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.21\Rules\UATRules1682019828.dll:
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(3,19) : error CS1514: { expected
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(3,19) : error CS1519: Invalid token '.12' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(3,29) : error CS1519: Invalid token ':' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(4,1) : error CS1519: Invalid token '{' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(5,14) : error CS1519: Invalid token '.12' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(5,17) : error CS1520: Method must have a return type
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(5,43) : error CS1002: ; expected
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(5,56) : error CS1519: Invalid token ')' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(7,8) : error CS1519: Invalid token '=' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(7,25) : error CS1519: Invalid token ';' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(8,23) : error CS1519: Invalid token '(' in class, struct, or interface member declaration
 UATHelper: Cooking (Windows): c:\Users\Akronus\Documents\Unreal Projects\Fade4.12\Intermediate\Source\Fade4.12.Target.cs(10,1) : error CS1022: Type or namespace definition, or end-of-file expected
 UATHelper: Cooking (Windows): ERROR: Unable to compile source files.
 UATHelper: Cooking (Windows):        (see C:\Users\Akronus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.21\Log.txt for full exception trace)
 PackagingResults: Error: Unable to compile source files.
 UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
 UATHelper: Cooking (Windows): BUILD FAILED

Product Version: UE 4.21
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asked Dec 23 '18 at 12:14 AM in Bug Reports

avatar image

The Alpha Maiestro
22 2 6 7

avatar image Jeff A ♦♦ STAFF Jan 11 '19 at 07:42 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

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