Hi there, so im learning right now how to do stuff on Unreal so this question might be too easy. But im stuck here anyway. Below are 2 Screens of my events. Basically what i am trying to do is when you press “F” near the WinButtonEvent the Character should be teleportet to another place, be hidden, disable input (and have a wall with “you win” infront of him) sounds pretty silly but its me just testing around and learn to do stuff
So my Problem lies with the “hide” part as the below event (Screen1) should fire an event i added on the ThirdPersonCharacter (Screen2) that hides the Characters Mesh
Problem is, it needs a Target and i cant for the love of god figure out what it wants me to put in there.
(if it simply is the other blueprint please tell me how i get a reference for it <_<)
Please help and thanks in advance
-Epidj