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Packaging 4.21 Error


I am attempting to package a 4.21 build of a game I am working on. It seems to fail when a certain file is not found.

Error: (UATHelper: Packaging (Windows (64-bit)): ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path 'F:\Tools\Unreal\UE_4.21\Engine\Intermediate\Build\Win64\UE4\Development\EditorWidgets\EditorWidgets.precompiled'. )

I am not using any special plugin, and the engine installation has been verified multiple times.

When I look through the files at the path the error seems true, that 'EditorWidgets' folder is missing. Any tips, maybe I should build them manually somehow?


Product Version: UE 4.21
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asked Dec 23 '18 at 01:04 PM in Packaging & Deployment

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I've got the same problem. Did you resolve this?

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answered Mar 20 '19 at 02:08 PM

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avatar image AssemblerJohn Mar 20 '19 at 02:12 PM

Check out my answer here: https://answers.unrealengine.com/questions/832276/cant-package-project-420.html

The last one. Might do the trick for you.

avatar image bggangel Mar 22 '19 at 02:23 PM

thx. In the end I believe it was the OnlineSubsystemSteam that caused the problem. After removing that from the *.build.cs things started to package for me.

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