Cave Inside/Outside Lighting
I want to create caves but first I need to solve this lighting issue.
In this state, it doesn't look natural, it's too bright from outside. And when in inside, the outside needs to look bright but it doesn't. Does anyone know how to make this or know tutorials specifically about this?
asked Dec 24 '18 at 09:40 AM in Blueprint Scripting
games are just smoke and mirrors.
I would have an image of the cave from outside fade in when you walk out. and would have the inside of the cave as a streamed in map on call.
There is no need to bake the cave's lights with everything else.
maybe the issue is in the rock meshes u r using for your cave , or try Build lighting
answered Dec 24 '18 at 04:26 PM
Well your problem is the lighting but you haven't shared ANY information about your settings... Could you tell us your approach? What are your settings, what lights you're using. what volumes you're using... ...
answered Dec 28 '18 at 03:14 PM
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